

- #Secrets of grindea temple of seasons puzzle update
- #Secrets of grindea temple of seasons puzzle series
After completing the Elite quest in Pumpkin Woods, enemies will have a 5 % chance of spawning as Elites Story progression has been extended to include a mini-dungeon (Toy Factory) in Seasonne You can now Phase Shift into Seasonne (the Winterland) and battle the enemies there Note that while the graphics and mechanics are pretty much all in, the areas haven't yet received proper sound effect treatment! You'll have to pretend everything doesn't sound like slimesĪnyway, please test away, find bugs and post feedback on the Winterland and (especially) the Toy Factory! If you want to know more about how we work or simply enjoy following dev/artblogs, you should definitely head over there!Ĭompared to the last update, this is a bit less story and a bit more gameplay! You can now enter Seasonne (aka the Winterland), and play through the new mini-dungeon: the Toy Factory. Lastly, Vilya is starting a work blog where she’ll post more stuff she’s making for the game and write about the production from her point of view. Apart from some small changes and bug fixes, it’s going to contain a ton of updated portraits! Here are some more of them: Oh, and the Winterland-stuff isn’t the only thing in the update.


The Toy Factory isn’t quite completed yet, although Fred had dived straight back into making the animations Teddy needs to wrap it all up once they’re done: Since we’ve focused on implemented the story parts, the area is pretty barren when it comes to quests and other stuff to do - that will come later, possibly even as late as with/around the Season Temple!īut this is all future talk.
#Secrets of grindea temple of seasons puzzle update
The update will include a prototype of the Toy Factory mini-dungeon, as well as the Winterland enemies. Then, some more detail work on that first map that we started improving last week.Nueva actualizacion para finales de esta semana.įred is back in town, which means the animation machine is back up and running! We’re totally going to regret saying this, but we’ve got our aims set on updating the Frontline build before the end of the week. We’re currently working on applying the correct graphics for each of the puzzle blocks, so hopefully they will look more awesome in the next update! In the meanwhile, here are some other things Vilya has been working on for the Time Travel Temple, which will be your next destination once you get through the Phase Puzzles! Here’s a little GIF showing it all in motion, with a third special obstacle, a moving platform which sucks you into itself, and keeps you in there until you press the Phasing button again:

To spice things up a bit, we’re also adding mirror blocks, that like the mentioned platforms, float back and forth as well, so you have to mind your timing when shooting at them: Now, as for the Phase Puzzles themselves – we’ve begun prototyping them and here’s our VERY CRUDE starting point (ALL graphics are placeholder and will absolutely not be in the final version, lol):īasically, you’ll phase shift from one point to the other, but have to avoid platforms floating back and fourth while doing so! In this image, the platforms are represented by boulders, but in the final version they will be actual Flying Fortress-esque platforms driven by the same kind of magic that keeps Flying Fortress afloat! Here’s a BG for this, that Vilya has been working on (details such as greenery pushing through from the mountain, and other smaller decoration will be added later): Well, the Phase Puzzle challenge parts will take place in a complex of the same origin as Flying Fortress, hidden in the mountain! And as such, we needed a lobby to set the mood for the upcoming challenges.
#Secrets of grindea temple of seasons puzzle series
Bloom challenges!Īs we’ve mentioned before, the final challenge will be a series of Phase Puzzle- and poison gas challenges. Another week has gone by, and it’s time to show you some more stuff from the upcoming Mt.
